Originally Posted by
CDu
Yeah, I agree. The leagues I play in are like yours (basically the industry standard). DW described his league as having 2 RB, a W/R flex, and another W/R/T flex. For the savvy owner, that introduces the option of starting as many as 4 RBs. That is problematic in any league (there aren't enough useful RB). And in a 12-team league, that is a big problem (definitely not 48 useful RB). So you can run into the situation where a few RB injuries kill you.
I avoid this in two ways:
1. I try to stick to 10-team leagues
2. In leagues with 12 teams, I'd structure the league format with two RB, 3WR, and a TE (no flex). More than 12 teams? I would suggest a format starting RB, 3WR, a TE, and a flex (W/R/T). Basically capping at two starting RB max. That way you mitigate the risk of injury burying a team with RB.
See I hate small leagues. 12 is ok but get me in a 14 team league all day. Our is 1qb, 2,rb, 2wr, 1 flex (rb,wr,te), 1 k and 1 d
"The greatest enemy of knowledge is not ignorance, it is the illusion of knowledge" -Stephen Hawking